![]() ![]() They now provide Overhealth, which doesn't have damage reduction properties, although it does reduce the amount of Ultimate charge that enemy players get when they damage you. The introduction of Overhealth also simplifies how getting extra health from abilities works, though it directly nerfs both Brigitte and Torbjörn since Brigitte's Inspire Ultimate and Torbjörn's Overload used to provide damage-reducing armor. Support heroes being able to rapidly heal after not taking damage gives them a significant self-sustaining boost, ensuring that enemies can't easily whittle them down with chip damage over time. The 30% knockback resistance and 50% reduction in Ultimate charge given to tanks make them harder to forcibly move around and "farm" for Ultimates. The ability to retain a 30% Ultimate charge when swapping between heroes encourages all players to be more flexible, while the 25% movement and reload speed boost on elimination for damage heroes encourages aggressive playstyles. The introduction of role passives in Overwatch 2 gives each type of hero in the game distinct advantages. ![]()
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